Keep in mind that in two years, the technology in CE basically went from what is the equivalent of UC 0079 to what is the equivalent of UC 0153. It had some decent whiz-bang, but it felt a lot like Fukuda without his better qualities.īecause technology progresses way too fast in this timeline. While the short play-time may have been an issue, I didn't think that there was much to be impressed by in terms of either characterization or storytelling. From watching Stargazer, I can't help but feel that the rest of Sunrise doesn't really know how to deal with the themes and setting very well.
On the note of a different director, I'm inclined to agree here as well albeit for slightly different reasons. Fukuda may only be able to do about three and a half things well, but he's actually quite good when he pulls them off (and potentially terrible when he doesn't ). If that same kind of vision can be reapplied (hopefully much better this time ), I'll be a happy camper. I'm also encouraged by what I've heard about Fukuda's original vision for Destiny - while I don't take his statements seriously in general, that particular one bears a ring of truth no matter who the source was. The production difficulties in Destiny were pretty stifling of themselves, and those would have made the creators make certain tradeoffs in terms of ideas that they're now free to explore. And as Fukuda has shown that he's thrown everything he had in the first two series, it might indeed be tough for him to come up with more. Its already suffocating to be a Gundam director due to all the pressures exerted by the powers to be, but to be creatively confined by existing settings and characters also would be a complete no-no for anyone else to take over. The fact is that Fukuda will be the man in charge of Seed no matter what (with the exception of minor sidestories like Stargazer).